99 Nights in the Forest99 Nights in the Forest
The Owl

The Owl

Extreme Threat💀 HostileAnimal
Health
Invulnerable when hostile
Walk Speed
45
Tameable
No
Spawns In
3 locations

The Owl is a Extreme Threat entity of the Animal species.A large avian entity with two gameplay states. At night, players must stand still when its eye meter appears or it becomes hostile. A passive version also perches above the Owl's Nest, where Feather deposits unlock Snow Biome rewards.

Behavior & Characteristics

Spawn locations:

  • •The ForestAt night, when active
  • •Snow BiomeAt night, when active
  • •Owl's NestPassive variant perched above the nest

Combat abilities:

•Swoop(Melee)25+ (varies depending on day count) damage

Drops on flee:

  • •Feather(0-1x)Chance to drop if it flies away peacefully (not hostile). Formerly a more common drop.

Special interactions:

  • •Features a 'Red Eyes' mechanic: an eye icon appears, turning red if players move. If it turns fully red, The Owl becomes hostile.
  • •If the eyes do not turn fully red after a time, it flies away peacefully.
  • •Can be stunned by light sources like The Deer when hostile.
  • •Has a chance to spawn Wolves nearby to trick players into moving.
  • •The Biome Refresher added a passive Owl variant above the Owl's Nest; the nest beneath it accepts Feather deposits for rewards.

Spawn Mechanics

  • Has a chance to appear at the beginning of the night, announced by a cutscene and the message 'The Owl has woken up'.
  • If The Owl is active, The Deer will not spawn (unless it is a Cultist Attack night).
  • Spawns in The Forest and Snow Biome at night.
  • Seems to stop appearing after Day 99.

Lore & Background

  • The Owl is currently the only entity in the game that is capable of scaring The Deer away.
  • It is faster than The Deer.
  • The Owl and the Mammoth are the only neutral entities in the game.
  • Its jumpscare sound effect is the same as The Deer's.
  • Might be inspired by the myth Kikiyaon or the Owlman.

Survival Tips

• You can stand still while killing off any incoming wolves, as swinging weapons does not alert the owl.

• Can be stunned or get stuck in the same ways as The Deer when it's hostile.

• The night on which The Owl will wake up is randomized.