Extreme Threat💀 HostileAnimal
The Deer
The main antagonist of the game. A tall, bipedal deer-like creature that hunts players at night outside the campfire's light. It cannot be killed.
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Basic Information
Threat Level
Extreme
Species
Animal
Spawns In
1 location
Health
Invulnerable
Walk Speed
Slower than a sprinting player, but faster than a walking player. Speed increases during a long chase.
Behavior & Characteristics
Spawn locations:
- •The ForestAt night, away from campfire
Combat abilities:
•Claw(Melee)25+ (increases as days pass) damage
Spawn Mechanics
- Only appears at night when players are wandering outside the Campfire.
- Harmless on Day 1, but becomes more active as days pass.
- Does not appear when the Owl is present.
Lore & Background
- The main antagonist and considered the game's mascot.
- Affiliated with the Cultists and is behind the kidnapping of the four Missing Children.
- Takes inspiration from the 'not-deer' monster from forest horror tropes.
Quick Actions
Related Entities
Survival Tips
• Use large trees or buildings to block its lackluster pathfinding.
• During Cultist raids, it will only observe unless you are far from camp.
• If your campfire goes out, immediately run away from it as The Deer will spawn there in its hungry state.