High Threat💀 HostileHuman
Melee Cultist
A standard hostile cultist that attacks with various melee weapons. They worship the Deer and are often found in groups. They wear dark coats.
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Basic Information
Threat Level
High
Species
Human
Spawns In
5 locations
Health
70+
Walk Speed
12
Behavior & Characteristics
Spawn locations:
- •Cultist Stronghold
- •Cultist Trap Tree
- •Cultist Hunter Base
- •Night Campfire Raids
- •Ice Temple
Combat abilities:
•Old Axe(Melee)7 damage
•Spear(Melee)Unknown damage
Drops after death:
- •Mossy Coin(0-1x)Common chance
- •Ammo(0-1x)Common chance
- •Cultist Gem(1x)Guaranteed from the last cultist in a raid.
- •Gem of the Forest fragment(1x)Guaranteed from the last cultist after Day 99+.
Recommended weapons:
- •Ranged weapons
- •Spear
Spawn Mechanics
- The first raid occurs on Day 4, featuring only Old Axe cultists.
- Subsequent raids happen every 3 nights with stronger weapons.
- Found guarding valuable loot in strongholds, trap trees, hunter bases, and the Ice Temple.
Lore & Background
- Members of an unknown cult that worship the Deer.
- During the first raid, the Deer observes without attacking.
- Their corpses can be used as fuel for the campfire.
Quick Actions
Related Entities
Survival Tips
• Can get stuck on objects like shelves, making them easy to kill.
• Weak on their own, but can easily overwhelm you in large hordes.
• Lead them into traps for an easy kill as they have poor pathfinding.
• Standing on tall structures during a raid will nullify their attacks (requires a ranged weapon).