99 Nights in the Forest99 Nights in the Forest
High Threat💀 HostileHuman

Melee Cultist

A standard hostile cultist that attacks with various melee weapons. They worship the Deer and are often found in groups. They wear dark coats.

Entity Preview

Melee Cultist

Basic Information

Threat Level
High
Species
Human
Spawns In
5 locations
Health
70+
Walk Speed
12

Behavior & Characteristics

Spawn locations:

  • •Cultist Stronghold
  • •Cultist Trap Tree
  • •Cultist Hunter Base
  • •Night Campfire Raids
  • •Ice Temple

Combat abilities:

•Old Axe(Melee)7 damage
•Spear(Melee)Unknown damage

Drops after death:

  • •Mossy Coin(0-1x)Common chance
  • •Ammo(0-1x)Common chance
  • •Cultist Gem(1x)Guaranteed from the last cultist in a raid.
  • •Gem of the Forest fragment(1x)Guaranteed from the last cultist after Day 99+.

Recommended weapons:

  • •Ranged weapons
  • •Spear

Spawn Mechanics

  • The first raid occurs on Day 4, featuring only Old Axe cultists.
  • Subsequent raids happen every 3 nights with stronger weapons.
  • Found guarding valuable loot in strongholds, trap trees, hunter bases, and the Ice Temple.

Lore & Background

  • Members of an unknown cult that worship the Deer.
  • During the first raid, the Deer observes without attacking.
  • Their corpses can be used as fuel for the campfire.

Survival Tips

• Can get stuck on objects like shelves, making them easy to kill.

• Weak on their own, but can easily overwhelm you in large hordes.

• Lead them into traps for an easy kill as they have poor pathfinding.

• Standing on tall structures during a raid will nullify their attacks (requires a ranged weapon).